![]() I think that pretty well explains the story for this game as well. To top it all off, the final boss is nothing but a giant, detached, floating monkey head with giant, detached, floating hands. ![]() That's right, you will not lose due to your own skill, no, if you lose, it will be due to some poor and/or cheap design choice. The route that the designers chose to make this game more challenging was to simply make it cheap, and cheap as hell. So how did the game designers fix this? You would be right to think that they simply made it more challenging later on, but sadly this is not true. Everything is way too easy at first, it's dead obvious. However, once you get into it, you realize how this is a video game that is clearly a victim of genuinely terrible game design. You get the impression that not only is this a fantastic N64 game, but one of the best! At first, it is a very good game. You see, the worse thing about this game is all of the hype and praise that surrounds it. Honestly, I am still in shock over how absolutely awful this game turned out to be. This is easily not only the worse Starfox I have ever played, but also the worse N64 shooter that I have played as well. As a big fan of Starfox for the SNES, as well as Starfox 2 for the SNES, I thought it would be perfectly natural for me to enjoy Starfox 64 for the N64. What we have here is a turd wrapped in gold. This is easily I was so disappointed by this game that I registered on this site just so that I can warn other people, because this game has yet to receive an honest review. I was so disappointed by this game that I registered on this site just so that I can warn other people, because this game has yet to receive an honest review.
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